Lookup Tables (LUTs) – Apply a color filter to any camera for a more cinematic look.Ĭollision Detection – Similar to playing a game, automatic collision detection allows users to walk up stairs and avoid walking through walls without any authoring. Controls to copy, hide and delete objects are also available. Object Transforms and Controls – Move, rotate and scale objects in real-time. An onboard tool keeps track of all new cameras/poses during this process, ensuring scene consistency across a production. With cameras set in Vantage as markers, designers can direct the editor through the various milestones, manipulating transition times and moves at will. Vantage also includes an Animation Editor that can create, edit and render animated sequences for presentations or previsualization purposes, using a simple transition-based method. This turns Vantage into a fully ray-traced viewport that allows artists to make their creative decisions with higher fidelity than ever before. Vantage can open scene files from any recent V-Ray integration and also live links with V-Ray for 3ds Max, giving users the ability to see every camera, model and lighting adjustment in Vantage as they create. Vantage is currently averaging 24-30fps on a consumer-grade NVIDIA RTX card at HD resolution, with additional speed boosts available using two GPUs. Vantage automatically reads V-Ray’s physically based lights and materials to produce photorealistic results with 100% ray tracing, even on complex scenes. Vantage, formerly known as Project Lavina, is designed for massive scenes and can handle billions of polygons without any loss in detail or significant decrease in speed. “As real-time begins to live comfortably within every stage of the design process, it will make a huge impact on how people get their work done, from client meetings and over-the-shoulder reviews to the way they art direct various iterations. “Vantage removes the hurdles that used to hold people back, introducing a ‘real-time anytime’ workflow that lets designers and artists use real-time as freely as they use 3D,” said Phillip Miller, VP of product management at Chaos Group. Architects and designers can now interact with their designs in the simplest and most realistic way possible. Users simply drag-and-drop a V-Ray scene, or live link from Autodesk 3ds Max, to bring it into real-time. Unlike traditional real-time methods, the import process is simple – no geometry to optimize, UVs to unwrap or lighting to bake. – Decem– Today, Chaos Group releases Chaos Vantage, a new application that allows users to instantly explore their 3D scenes in a fully ray traced, real-time environment.
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Fastest Path to Real-Time Helps Users Explore Massive Scenes in Seconds Free for a Limited Time